Rilasciata una patch per la versione 2003 del software di benchmark
e diagnostica 3d per eccellenza
Ecco le novità apportate da questa patch:
Key technical points:
Now supports Microsoft DirectX 9.0a. Professional version includes customization
tools for different skins.
Anti-Aliasing (FSAA) and full frame pixel shader post-processing can now be
used simultaneously. (NOTE: DirectX 9.0a runtime must be installed for this
functionality).
New Features:
Added appropriate tools for creating custom skins for the 3DMark03 user interface.
Added a new benchmarking option which forces PixelShader 1.1 code path in game
tests 2 and 3.
"Submit Saved Result" feature enabled in 3DMark03 Free Version.
2 new command lines added: "fixedfps" and "disableopt".
Fixes & Updates:
CPU & VPU/GPU MHz detection functionality updated.
Installation issue solved.
Fixed all reported issues with results in Excel.
Fixed ImageQuality Test issues.
Updated System Info.
Improved driver detection.
XML issues solved.
All other reported & identified problems and bugs in 3DMark03 have been
solved.
Important Notes:
Benchmark results from the original release of 3DMark03 (build 313) and the
updated version 3DMark03 (build 320) are fully comparable.
3DMark03 (build 320) is available as a full version and a patch version.
The registration codes for 3DMark03 (build 313) also work for 3DMark03 (build
320).
Futuremark
3DMark®03
(build 320) [171 Mb]
Patch 3DMark®03 (build
320) [5 Mb]
News segnalato da Macao
|